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#![allow(unused)]
use arraydeque::ArrayDeque;
use super::scheduler::APPS;
use super::Scheduler;
/// Manages and activates time-triggered activities.
///
/// The Bellringer is regularly activated and checks whether any of the bells should ring.
/// The bells are stored in a queue that is managed by the Bellringer.
/// A clever implementation avoids iterating through the whole list for every iteration by
/// keeping the bells sorted and storing delta times. This approach leads to a complexity
/// of O(1) for the method called by the timer interrupt in case no bells need to be rung.
pub struct BellRinger {
bells: ArrayDeque<Bell, APPS>,
}
#[derive(Debug, Clone)]
struct Bell {
thread: usize,
offset: usize,
}
impl Bell {
const fn new(thread: usize, offset: usize) -> Self {
Self { thread, offset }
}
}
impl BellRinger {
pub const fn new() -> Self {
Self {
bells: ArrayDeque::new(),
}
}
/// Blocks the current thread for the number of milliseconds
///
/// Tip regarding the borrow checker:
/// ```ignore
/// let g = &mut *GUARD.enter(); // borrow here, to get mutable references to different fields
/// g.bell_ringer.sleep(&mut g.scheduler, *dur as _);
/// ```
pub fn sleep(&mut self, scheduler: &mut Scheduler, ms: usize) {
todo!("BSB A6");
}
/// Wakes up waiting threads
pub fn check(&mut self, scheduler: &mut Scheduler) {
todo!("BSB A6");
}
pub fn is_empty(&self) -> bool {
self.bells.is_empty()
}
}