Struct embedded_graphics::framebuffer::Framebuffer

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pub struct Framebuffer<C, R, BO, const WIDTH: usize, const HEIGHT: usize, const N: usize> { /* private fields */ }
Expand description

A framebuffer.

§Examples

use embedded_graphics::{
    framebuffer,
    framebuffer::{Framebuffer, buffer_size},
    pixelcolor::{Rgb565, raw::LittleEndian},
    prelude::*,
    primitives::PrimitiveStyle,
};

let mut fb = Framebuffer::<Rgb565, _, LittleEndian, 320, 240, {buffer_size::<Rgb565>(320, 240)}>::new();

fb.bounding_box()
    .into_styled(PrimitiveStyle::with_stroke(Rgb565::RED, 1))
    .draw(&mut fb)
    .unwrap();

Implementations§

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impl<C, BO, const WIDTH: usize, const HEIGHT: usize, const N: usize> Framebuffer<C, C::Raw, BO, WIDTH, HEIGHT, N>
where C: PixelColor,

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pub const fn new() -> Self

Creates a new framebuffer.

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pub const fn data(&self) -> &[u8; N]

Returns a reference to the raw framebuffer data.

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pub fn data_mut(&mut self) -> &mut [u8; N]

Returns a mutable reference to the raw framebuffer data.

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impl<C, BO, const WIDTH: usize, const HEIGHT: usize, const N: usize> Framebuffer<C, C::Raw, BO, WIDTH, HEIGHT, N>
where C: PixelColor + From<C::Raw>, BO: ByteOrder, for<'a> RawDataSlice<'a, C::Raw, BO>: IntoIterator<Item = C::Raw>,

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pub fn as_image(&self) -> ImageRaw<'_, C, BO>

Returns an image based on the framebuffer content.

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impl<C, BO, const WIDTH: usize, const HEIGHT: usize, const N: usize> Framebuffer<C, RawU1, BO, WIDTH, HEIGHT, N>
where C: PixelColor + Into<RawU1>,

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pub fn set_pixel(&mut self, p: Point, c: C)

Sets the color of a pixel.

Trying to set a pixel outside the framebuffer is a noop.

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impl<C, BO, const WIDTH: usize, const HEIGHT: usize, const N: usize> Framebuffer<C, RawU2, BO, WIDTH, HEIGHT, N>
where C: PixelColor + Into<RawU2>,

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pub fn set_pixel(&mut self, p: Point, c: C)

Sets the color of a pixel.

Trying to set a pixel outside the framebuffer is a noop.

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impl<C, BO, const WIDTH: usize, const HEIGHT: usize, const N: usize> Framebuffer<C, RawU4, BO, WIDTH, HEIGHT, N>
where C: PixelColor + Into<RawU4>,

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pub fn set_pixel(&mut self, p: Point, c: C)

Sets the color of a pixel.

Trying to set a pixel outside the framebuffer is a noop.

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impl<C, BO, const WIDTH: usize, const HEIGHT: usize, const N: usize> Framebuffer<C, RawU8, BO, WIDTH, HEIGHT, N>
where C: PixelColor + Into<RawU8>,

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pub fn set_pixel(&mut self, p: Point, c: C)

Sets the color of a pixel.

Setting a pixel outside the framebuffer’s bounding box will be a noop.

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impl<C, const WIDTH: usize, const HEIGHT: usize, const N: usize> Framebuffer<C, RawU16, LittleEndian, WIDTH, HEIGHT, N>
where C: PixelColor + Into<RawU16>,

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pub fn set_pixel(&mut self, p: Point, c: C)

Sets the color of a pixel.

Trying to set a pixel outside the framebuffer is a noop.

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impl<C, const WIDTH: usize, const HEIGHT: usize, const N: usize> Framebuffer<C, RawU16, BigEndian, WIDTH, HEIGHT, N>
where C: PixelColor + Into<RawU16>,

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pub fn set_pixel(&mut self, p: Point, c: C)

Sets the color of a pixel.

Trying to set a pixel outside the framebuffer is a noop.

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impl<C, const WIDTH: usize, const HEIGHT: usize, const N: usize> Framebuffer<C, RawU24, LittleEndian, WIDTH, HEIGHT, N>
where C: PixelColor + Into<RawU24>,

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pub fn set_pixel(&mut self, p: Point, c: C)

Sets the color of a pixel.

Trying to set a pixel outside the framebuffer is a noop.

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impl<C, const WIDTH: usize, const HEIGHT: usize, const N: usize> Framebuffer<C, RawU24, BigEndian, WIDTH, HEIGHT, N>
where C: PixelColor + Into<RawU24>,

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pub fn set_pixel(&mut self, p: Point, c: C)

Sets the color of a pixel.

Trying to set a pixel outside the framebuffer is a noop.

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impl<C, const WIDTH: usize, const HEIGHT: usize, const N: usize> Framebuffer<C, RawU32, LittleEndian, WIDTH, HEIGHT, N>
where C: PixelColor + Into<RawU32>,

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pub fn set_pixel(&mut self, p: Point, c: C)

Sets the color of a pixel.

Trying to set a pixel outside the framebuffer is a noop.

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impl<C, const WIDTH: usize, const HEIGHT: usize, const N: usize> Framebuffer<C, RawU32, BigEndian, WIDTH, HEIGHT, N>
where C: PixelColor + Into<RawU32>,

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pub fn set_pixel(&mut self, p: Point, c: C)

Sets the color of a pixel.

Trying to set a pixel outside the framebuffer is a noop.

Trait Implementations§

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impl<C: Clone, R: Clone, BO: Clone, const WIDTH: usize, const HEIGHT: usize, const N: usize> Clone for Framebuffer<C, R, BO, WIDTH, HEIGHT, N>

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fn clone(&self) -> Framebuffer<C, R, BO, WIDTH, HEIGHT, N>

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl<C: Debug, R: Debug, BO: Debug, const WIDTH: usize, const HEIGHT: usize, const N: usize> Debug for Framebuffer<C, R, BO, WIDTH, HEIGHT, N>

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<C, BO, const WIDTH: usize, const HEIGHT: usize, const N: usize> DrawTarget for Framebuffer<C, RawU1, BO, WIDTH, HEIGHT, N>
where C: PixelColor<Raw = RawU1> + Into<RawU1>,

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type Color = C

The pixel color type the targetted display supports.
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type Error = Infallible

Error type to return when a drawing operation fails. Read more
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fn draw_iter<I>(&mut self, pixels: I) -> Result<(), Self::Error>
where I: IntoIterator<Item = Pixel<Self::Color>>,

Draw individual pixels to the display without a defined order. Read more
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fn fill_contiguous<I>( &mut self, area: &Rectangle, colors: I, ) -> Result<(), Self::Error>
where I: IntoIterator<Item = Self::Color>,

Fill a given area with an iterator providing a contiguous stream of pixel colors. Read more
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fn fill_solid( &mut self, area: &Rectangle, color: Self::Color, ) -> Result<(), Self::Error>

Fill a given area with a solid color. Read more
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fn clear(&mut self, color: Self::Color) -> Result<(), Self::Error>

Fill the entire display with a solid color. Read more
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impl<C, const WIDTH: usize, const HEIGHT: usize, const N: usize> DrawTarget for Framebuffer<C, RawU16, BigEndian, WIDTH, HEIGHT, N>
where C: PixelColor<Raw = RawU16> + Into<RawU16>,

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type Color = C

The pixel color type the targetted display supports.
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type Error = Infallible

Error type to return when a drawing operation fails. Read more
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fn draw_iter<I>(&mut self, pixels: I) -> Result<(), Self::Error>
where I: IntoIterator<Item = Pixel<Self::Color>>,

Draw individual pixels to the display without a defined order. Read more
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fn fill_contiguous<I>( &mut self, area: &Rectangle, colors: I, ) -> Result<(), Self::Error>
where I: IntoIterator<Item = Self::Color>,

Fill a given area with an iterator providing a contiguous stream of pixel colors. Read more
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fn fill_solid( &mut self, area: &Rectangle, color: Self::Color, ) -> Result<(), Self::Error>

Fill a given area with a solid color. Read more
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fn clear(&mut self, color: Self::Color) -> Result<(), Self::Error>

Fill the entire display with a solid color. Read more
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impl<C, const WIDTH: usize, const HEIGHT: usize, const N: usize> DrawTarget for Framebuffer<C, RawU16, LittleEndian, WIDTH, HEIGHT, N>
where C: PixelColor<Raw = RawU16> + Into<RawU16>,

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type Color = C

The pixel color type the targetted display supports.
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type Error = Infallible

Error type to return when a drawing operation fails. Read more
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fn draw_iter<I>(&mut self, pixels: I) -> Result<(), Self::Error>
where I: IntoIterator<Item = Pixel<Self::Color>>,

Draw individual pixels to the display without a defined order. Read more
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fn fill_contiguous<I>( &mut self, area: &Rectangle, colors: I, ) -> Result<(), Self::Error>
where I: IntoIterator<Item = Self::Color>,

Fill a given area with an iterator providing a contiguous stream of pixel colors. Read more
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fn fill_solid( &mut self, area: &Rectangle, color: Self::Color, ) -> Result<(), Self::Error>

Fill a given area with a solid color. Read more
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fn clear(&mut self, color: Self::Color) -> Result<(), Self::Error>

Fill the entire display with a solid color. Read more
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impl<C, BO, const WIDTH: usize, const HEIGHT: usize, const N: usize> DrawTarget for Framebuffer<C, RawU2, BO, WIDTH, HEIGHT, N>
where C: PixelColor<Raw = RawU2> + Into<RawU2>,

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type Color = C

The pixel color type the targetted display supports.
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type Error = Infallible

Error type to return when a drawing operation fails. Read more
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fn draw_iter<I>(&mut self, pixels: I) -> Result<(), Self::Error>
where I: IntoIterator<Item = Pixel<Self::Color>>,

Draw individual pixels to the display without a defined order. Read more
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fn fill_contiguous<I>( &mut self, area: &Rectangle, colors: I, ) -> Result<(), Self::Error>
where I: IntoIterator<Item = Self::Color>,

Fill a given area with an iterator providing a contiguous stream of pixel colors. Read more
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fn fill_solid( &mut self, area: &Rectangle, color: Self::Color, ) -> Result<(), Self::Error>

Fill a given area with a solid color. Read more
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fn clear(&mut self, color: Self::Color) -> Result<(), Self::Error>

Fill the entire display with a solid color. Read more
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impl<C, const WIDTH: usize, const HEIGHT: usize, const N: usize> DrawTarget for Framebuffer<C, RawU24, BigEndian, WIDTH, HEIGHT, N>
where C: PixelColor<Raw = RawU24> + Into<RawU24>,

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type Color = C

The pixel color type the targetted display supports.
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type Error = Infallible

Error type to return when a drawing operation fails. Read more
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fn draw_iter<I>(&mut self, pixels: I) -> Result<(), Self::Error>
where I: IntoIterator<Item = Pixel<Self::Color>>,

Draw individual pixels to the display without a defined order. Read more
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fn fill_contiguous<I>( &mut self, area: &Rectangle, colors: I, ) -> Result<(), Self::Error>
where I: IntoIterator<Item = Self::Color>,

Fill a given area with an iterator providing a contiguous stream of pixel colors. Read more
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fn fill_solid( &mut self, area: &Rectangle, color: Self::Color, ) -> Result<(), Self::Error>

Fill a given area with a solid color. Read more
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fn clear(&mut self, color: Self::Color) -> Result<(), Self::Error>

Fill the entire display with a solid color. Read more
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impl<C, const WIDTH: usize, const HEIGHT: usize, const N: usize> DrawTarget for Framebuffer<C, RawU24, LittleEndian, WIDTH, HEIGHT, N>
where C: PixelColor<Raw = RawU24> + Into<RawU24>,

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type Color = C

The pixel color type the targetted display supports.
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type Error = Infallible

Error type to return when a drawing operation fails. Read more
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fn draw_iter<I>(&mut self, pixels: I) -> Result<(), Self::Error>
where I: IntoIterator<Item = Pixel<Self::Color>>,

Draw individual pixels to the display without a defined order. Read more
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fn fill_contiguous<I>( &mut self, area: &Rectangle, colors: I, ) -> Result<(), Self::Error>
where I: IntoIterator<Item = Self::Color>,

Fill a given area with an iterator providing a contiguous stream of pixel colors. Read more
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fn fill_solid( &mut self, area: &Rectangle, color: Self::Color, ) -> Result<(), Self::Error>

Fill a given area with a solid color. Read more
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fn clear(&mut self, color: Self::Color) -> Result<(), Self::Error>

Fill the entire display with a solid color. Read more
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impl<C, const WIDTH: usize, const HEIGHT: usize, const N: usize> DrawTarget for Framebuffer<C, RawU32, BigEndian, WIDTH, HEIGHT, N>
where C: PixelColor<Raw = RawU32> + Into<RawU32>,

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type Color = C

The pixel color type the targetted display supports.
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type Error = Infallible

Error type to return when a drawing operation fails. Read more
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fn draw_iter<I>(&mut self, pixels: I) -> Result<(), Self::Error>
where I: IntoIterator<Item = Pixel<Self::Color>>,

Draw individual pixels to the display without a defined order. Read more
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fn fill_contiguous<I>( &mut self, area: &Rectangle, colors: I, ) -> Result<(), Self::Error>
where I: IntoIterator<Item = Self::Color>,

Fill a given area with an iterator providing a contiguous stream of pixel colors. Read more
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fn fill_solid( &mut self, area: &Rectangle, color: Self::Color, ) -> Result<(), Self::Error>

Fill a given area with a solid color. Read more
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fn clear(&mut self, color: Self::Color) -> Result<(), Self::Error>

Fill the entire display with a solid color. Read more
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impl<C, const WIDTH: usize, const HEIGHT: usize, const N: usize> DrawTarget for Framebuffer<C, RawU32, LittleEndian, WIDTH, HEIGHT, N>
where C: PixelColor<Raw = RawU32> + Into<RawU32>,

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type Color = C

The pixel color type the targetted display supports.
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type Error = Infallible

Error type to return when a drawing operation fails. Read more
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fn draw_iter<I>(&mut self, pixels: I) -> Result<(), Self::Error>
where I: IntoIterator<Item = Pixel<Self::Color>>,

Draw individual pixels to the display without a defined order. Read more
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fn fill_contiguous<I>( &mut self, area: &Rectangle, colors: I, ) -> Result<(), Self::Error>
where I: IntoIterator<Item = Self::Color>,

Fill a given area with an iterator providing a contiguous stream of pixel colors. Read more
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fn fill_solid( &mut self, area: &Rectangle, color: Self::Color, ) -> Result<(), Self::Error>

Fill a given area with a solid color. Read more
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fn clear(&mut self, color: Self::Color) -> Result<(), Self::Error>

Fill the entire display with a solid color. Read more
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impl<C, BO, const WIDTH: usize, const HEIGHT: usize, const N: usize> DrawTarget for Framebuffer<C, RawU4, BO, WIDTH, HEIGHT, N>
where C: PixelColor<Raw = RawU4> + Into<RawU4>,

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type Color = C

The pixel color type the targetted display supports.
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type Error = Infallible

Error type to return when a drawing operation fails. Read more
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fn draw_iter<I>(&mut self, pixels: I) -> Result<(), Self::Error>
where I: IntoIterator<Item = Pixel<Self::Color>>,

Draw individual pixels to the display without a defined order. Read more
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fn fill_contiguous<I>( &mut self, area: &Rectangle, colors: I, ) -> Result<(), Self::Error>
where I: IntoIterator<Item = Self::Color>,

Fill a given area with an iterator providing a contiguous stream of pixel colors. Read more
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fn fill_solid( &mut self, area: &Rectangle, color: Self::Color, ) -> Result<(), Self::Error>

Fill a given area with a solid color. Read more
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fn clear(&mut self, color: Self::Color) -> Result<(), Self::Error>

Fill the entire display with a solid color. Read more
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impl<C, BO, const WIDTH: usize, const HEIGHT: usize, const N: usize> DrawTarget for Framebuffer<C, RawU8, BO, WIDTH, HEIGHT, N>
where C: PixelColor<Raw = RawU8> + Into<RawU8>,

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type Color = C

The pixel color type the targetted display supports.
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type Error = Infallible

Error type to return when a drawing operation fails. Read more
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fn draw_iter<I>(&mut self, pixels: I) -> Result<(), Self::Error>
where I: IntoIterator<Item = Pixel<Self::Color>>,

Draw individual pixels to the display without a defined order. Read more
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fn fill_contiguous<I>( &mut self, area: &Rectangle, colors: I, ) -> Result<(), Self::Error>
where I: IntoIterator<Item = Self::Color>,

Fill a given area with an iterator providing a contiguous stream of pixel colors. Read more
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fn fill_solid( &mut self, area: &Rectangle, color: Self::Color, ) -> Result<(), Self::Error>

Fill a given area with a solid color. Read more
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fn clear(&mut self, color: Self::Color) -> Result<(), Self::Error>

Fill the entire display with a solid color. Read more
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impl<C, BO, const WIDTH: usize, const HEIGHT: usize, const N: usize> GetPixel for Framebuffer<C, C::Raw, BO, WIDTH, HEIGHT, N>
where C: PixelColor + From<C::Raw>, BO: ByteOrder, for<'a> RawDataSlice<'a, C::Raw, BO>: IntoIterator<Item = C::Raw>,

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type Color = C

The color type.
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fn pixel(&self, p: Point) -> Option<C>

Gets the color of a pixel. Read more
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impl<C: Hash, R: Hash, BO: Hash, const WIDTH: usize, const HEIGHT: usize, const N: usize> Hash for Framebuffer<C, R, BO, WIDTH, HEIGHT, N>

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fn hash<__H: Hasher>(&self, state: &mut __H)

Feeds this value into the given [Hasher]. Read more
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fn hash_slice<H>(data: &[Self], state: &mut H)
where H: Hasher, Self: Sized,

Feeds a slice of this type into the given [Hasher]. Read more
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impl<C: Ord, R: Ord, BO: Ord, const WIDTH: usize, const HEIGHT: usize, const N: usize> Ord for Framebuffer<C, R, BO, WIDTH, HEIGHT, N>

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fn cmp(&self, other: &Framebuffer<C, R, BO, WIDTH, HEIGHT, N>) -> Ordering

This method returns an [Ordering] between self and other. Read more
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fn max(self, other: Self) -> Self
where Self: Sized,

Compares and returns the maximum of two values. Read more
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fn min(self, other: Self) -> Self
where Self: Sized,

Compares and returns the minimum of two values. Read more
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fn clamp(self, min: Self, max: Self) -> Self
where Self: Sized + PartialOrd,

Restrict a value to a certain interval. Read more
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impl<C, R, BO, const WIDTH: usize, const HEIGHT: usize, const N: usize> OriginDimensions for Framebuffer<C, R, BO, WIDTH, HEIGHT, N>

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fn size(&self) -> Size

Returns the size of the bounding box.
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impl<C: PartialEq, R: PartialEq, BO: PartialEq, const WIDTH: usize, const HEIGHT: usize, const N: usize> PartialEq for Framebuffer<C, R, BO, WIDTH, HEIGHT, N>

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fn eq(&self, other: &Framebuffer<C, R, BO, WIDTH, HEIGHT, N>) -> bool

This method tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl<C: PartialOrd, R: PartialOrd, BO: PartialOrd, const WIDTH: usize, const HEIGHT: usize, const N: usize> PartialOrd for Framebuffer<C, R, BO, WIDTH, HEIGHT, N>

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fn partial_cmp( &self, other: &Framebuffer<C, R, BO, WIDTH, HEIGHT, N>, ) -> Option<Ordering>

This method returns an ordering between self and other values if one exists. Read more
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fn lt(&self, other: &Rhs) -> bool

This method tests less than (for self and other) and is used by the < operator. Read more
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fn le(&self, other: &Rhs) -> bool

This method tests less than or equal to (for self and other) and is used by the <= operator. Read more
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fn gt(&self, other: &Rhs) -> bool

This method tests greater than (for self and other) and is used by the > operator. Read more
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fn ge(&self, other: &Rhs) -> bool

This method tests greater than or equal to (for self and other) and is used by the >= operator. Read more
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impl<C: Eq, R: Eq, BO: Eq, const WIDTH: usize, const HEIGHT: usize, const N: usize> Eq for Framebuffer<C, R, BO, WIDTH, HEIGHT, N>

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impl<C, R, BO, const WIDTH: usize, const HEIGHT: usize, const N: usize> StructuralPartialEq for Framebuffer<C, R, BO, WIDTH, HEIGHT, N>

Auto Trait Implementations§

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impl<C, R, BO, const WIDTH: usize, const HEIGHT: usize, const N: usize> Freeze for Framebuffer<C, R, BO, WIDTH, HEIGHT, N>

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impl<C, R, BO, const WIDTH: usize, const HEIGHT: usize, const N: usize> RefUnwindSafe for Framebuffer<C, R, BO, WIDTH, HEIGHT, N>
where C: RefUnwindSafe, R: RefUnwindSafe, BO: RefUnwindSafe,

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impl<C, R, BO, const WIDTH: usize, const HEIGHT: usize, const N: usize> Send for Framebuffer<C, R, BO, WIDTH, HEIGHT, N>
where C: Send, R: Send, BO: Send,

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impl<C, R, BO, const WIDTH: usize, const HEIGHT: usize, const N: usize> Sync for Framebuffer<C, R, BO, WIDTH, HEIGHT, N>
where C: Sync, R: Sync, BO: Sync,

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impl<C, R, BO, const WIDTH: usize, const HEIGHT: usize, const N: usize> Unpin for Framebuffer<C, R, BO, WIDTH, HEIGHT, N>
where C: Unpin, R: Unpin, BO: Unpin,

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impl<C, R, BO, const WIDTH: usize, const HEIGHT: usize, const N: usize> UnwindSafe for Framebuffer<C, R, BO, WIDTH, HEIGHT, N>
where C: UnwindSafe, R: UnwindSafe, BO: UnwindSafe,

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Az for T

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fn az<Dst>(self) -> Dst
where T: Cast<Dst>,

Casts the value.
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<Src, Dst> CastFrom<Src> for Dst
where Src: Cast<Dst>,

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fn cast_from(src: Src) -> Dst

Casts the value.
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impl<T> CheckedAs for T

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fn checked_as<Dst>(self) -> Option<Dst>
where T: CheckedCast<Dst>,

Casts the value.
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impl<Src, Dst> CheckedCastFrom<Src> for Dst
where Src: CheckedCast<Dst>,

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fn checked_cast_from(src: Src) -> Option<Dst>

Casts the value.
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impl<T> Dimensions for T

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fn bounding_box(&self) -> Rectangle

Returns the bounding box.
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impl<T> DrawTargetExt for T
where T: DrawTarget,

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fn translated(&mut self, offset: Point) -> Translated<'_, T>

Creates a translated draw target based on this draw target. Read more
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fn cropped(&mut self, area: &Rectangle) -> Cropped<'_, T>

Creates a cropped draw target based on this draw target. Read more
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fn clipped(&mut self, area: &Rectangle) -> Clipped<'_, T>

Creates a clipped draw target based on this draw target. Read more
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fn color_converted<C>(&mut self) -> ColorConverted<'_, T, C>
where C: PixelColor + Into<<T as DrawTarget>::Color>,

Creates a color conversion draw target. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of [From]<T> for U chooses to do.

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impl<T> OverflowingAs for T

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fn overflowing_as<Dst>(self) -> (Dst, bool)
where T: OverflowingCast<Dst>,

Casts the value.
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impl<Src, Dst> OverflowingCastFrom<Src> for Dst
where Src: OverflowingCast<Dst>,

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fn overflowing_cast_from(src: Src) -> (Dst, bool)

Casts the value.
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impl<T> SaturatingAs for T

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fn saturating_as<Dst>(self) -> Dst
where T: SaturatingCast<Dst>,

Casts the value.
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impl<Src, Dst> SaturatingCastFrom<Src> for Dst
where Src: SaturatingCast<Dst>,

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fn saturating_cast_from(src: Src) -> Dst

Casts the value.
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> UnwrappedAs for T

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fn unwrapped_as<Dst>(self) -> Dst
where T: UnwrappedCast<Dst>,

Casts the value.
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impl<Src, Dst> UnwrappedCastFrom<Src> for Dst
where Src: UnwrappedCast<Dst>,

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fn unwrapped_cast_from(src: Src) -> Dst

Casts the value.
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impl<T> WrappingAs for T

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fn wrapping_as<Dst>(self) -> Dst
where T: WrappingCast<Dst>,

Casts the value.
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impl<Src, Dst> WrappingCastFrom<Src> for Dst
where Src: WrappingCast<Dst>,

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fn wrapping_cast_from(src: Src) -> Dst

Casts the value.