Struct embedded_graphics_core::pixelcolor::raw::RawU24
source · pub struct RawU24(/* private fields */);
Expand description
24 bits per pixel raw data.
RawU24
is internally stored in an u32
. It can be constructed from an [u32
] by using the new
method or by calling RawU24::from(u32_value)
. To convert a RawU24
back into a [u32
] the into_inner
method can be used.
See the module-level documentation for more information.
Implementations§
Trait Implementations§
source§impl Ord for RawU24
impl Ord for RawU24
source§impl PartialOrd for RawU24
impl PartialOrd for RawU24
source§impl ToBytes for RawU24
impl ToBytes for RawU24
source§fn to_be_bytes(self) -> Self::Bytes
fn to_be_bytes(self) -> Self::Bytes
Converts a color into a byte array with big endian byte order.
source§fn to_le_bytes(self) -> Self::Bytes
fn to_le_bytes(self) -> Self::Bytes
Converts a color into a byte array with little endian byte order.
source§fn to_ne_bytes(self) -> Self::Bytes
fn to_ne_bytes(self) -> Self::Bytes
Converts a color into a byte array with native byte order.
impl Copy for RawU24
impl Eq for RawU24
impl StructuralPartialEq for RawU24
Auto Trait Implementations§
impl Freeze for RawU24
impl RefUnwindSafe for RawU24
impl Send for RawU24
impl Sync for RawU24
impl Unpin for RawU24
impl UnwindSafe for RawU24
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