az

Trait UnwrappedCast

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pub trait UnwrappedCast<Dst> {
    // Required method
    fn unwrapped_cast(self) -> Dst;
}
Expand description

Used to cast values, panicking if the value does not fit.

It is normally easier to use the UnwrappedAs trait instead of this trait.

§Panics

This trait’s method panics if the value does not fit in the destination, even when debug assertions are not enabled.

§Examples

use az::UnwrappedCast;
let a: u32 = 5i32.unwrapped_cast();
assert_eq!(a, 5);
assert_eq!(UnwrappedCast::<u8>::unwrapped_cast(17.1f32), 17);

The following panics because of overflow.

use az::UnwrappedCast;
let _overflow: u32 = (-5i32).unwrapped_cast();

Required Methods§

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fn unwrapped_cast(self) -> Dst

Casts the value.

Implementations on Foreign Types§

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impl UnwrappedCast<Wrapping<i8>> for bool

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fn unwrapped_cast(self) -> Wrapping<i8>

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impl UnwrappedCast<Wrapping<i8>> for f32

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fn unwrapped_cast(self) -> Wrapping<i8>

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impl UnwrappedCast<Wrapping<i8>> for f64

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fn unwrapped_cast(self) -> Wrapping<i8>

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impl UnwrappedCast<Wrapping<i8>> for i8

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fn unwrapped_cast(self) -> Wrapping<i8>

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impl UnwrappedCast<Wrapping<i8>> for i16

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fn unwrapped_cast(self) -> Wrapping<i8>

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impl UnwrappedCast<Wrapping<i8>> for i32

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fn unwrapped_cast(self) -> Wrapping<i8>

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impl UnwrappedCast<Wrapping<i8>> for i64

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fn unwrapped_cast(self) -> Wrapping<i8>

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impl UnwrappedCast<Wrapping<i8>> for i128

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fn unwrapped_cast(self) -> Wrapping<i8>

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impl UnwrappedCast<Wrapping<i8>> for isize

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fn unwrapped_cast(self) -> Wrapping<i8>

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impl UnwrappedCast<Wrapping<i8>> for u8

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fn unwrapped_cast(self) -> Wrapping<i8>

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impl UnwrappedCast<Wrapping<i8>> for u16

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fn unwrapped_cast(self) -> Wrapping<i8>

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impl UnwrappedCast<Wrapping<i8>> for u32

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fn unwrapped_cast(self) -> Wrapping<i8>

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impl UnwrappedCast<Wrapping<i8>> for u64

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fn unwrapped_cast(self) -> Wrapping<i8>

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impl UnwrappedCast<Wrapping<i8>> for u128

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fn unwrapped_cast(self) -> Wrapping<i8>

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impl UnwrappedCast<Wrapping<i8>> for usize

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fn unwrapped_cast(self) -> Wrapping<i8>

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impl UnwrappedCast<Wrapping<i16>> for bool

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fn unwrapped_cast(self) -> Wrapping<i16>

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impl UnwrappedCast<Wrapping<i16>> for f32

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fn unwrapped_cast(self) -> Wrapping<i16>

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impl UnwrappedCast<Wrapping<i16>> for f64

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fn unwrapped_cast(self) -> Wrapping<i16>

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impl UnwrappedCast<Wrapping<i16>> for i8

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fn unwrapped_cast(self) -> Wrapping<i16>

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impl UnwrappedCast<Wrapping<i16>> for i16

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fn unwrapped_cast(self) -> Wrapping<i16>

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impl UnwrappedCast<Wrapping<i16>> for i32

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fn unwrapped_cast(self) -> Wrapping<i16>

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impl UnwrappedCast<Wrapping<i16>> for i64

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fn unwrapped_cast(self) -> Wrapping<i16>

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impl UnwrappedCast<Wrapping<i16>> for i128

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fn unwrapped_cast(self) -> Wrapping<i16>

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impl UnwrappedCast<Wrapping<i16>> for isize

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fn unwrapped_cast(self) -> Wrapping<i16>

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impl UnwrappedCast<Wrapping<i16>> for u8

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fn unwrapped_cast(self) -> Wrapping<i16>

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impl UnwrappedCast<Wrapping<i16>> for u16

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fn unwrapped_cast(self) -> Wrapping<i16>

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impl UnwrappedCast<Wrapping<i16>> for u32

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fn unwrapped_cast(self) -> Wrapping<i16>

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impl UnwrappedCast<Wrapping<i16>> for u64

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fn unwrapped_cast(self) -> Wrapping<i16>

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impl UnwrappedCast<Wrapping<i16>> for u128

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fn unwrapped_cast(self) -> Wrapping<i16>

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impl UnwrappedCast<Wrapping<i16>> for usize

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fn unwrapped_cast(self) -> Wrapping<i16>

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impl UnwrappedCast<Wrapping<i32>> for bool

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fn unwrapped_cast(self) -> Wrapping<i32>

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impl UnwrappedCast<Wrapping<i32>> for f32

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fn unwrapped_cast(self) -> Wrapping<i32>

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impl UnwrappedCast<Wrapping<i32>> for f64

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fn unwrapped_cast(self) -> Wrapping<i32>

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impl UnwrappedCast<Wrapping<i32>> for i8

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fn unwrapped_cast(self) -> Wrapping<i32>

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impl UnwrappedCast<Wrapping<i32>> for i16

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fn unwrapped_cast(self) -> Wrapping<i32>

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impl UnwrappedCast<Wrapping<i32>> for i32

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fn unwrapped_cast(self) -> Wrapping<i32>

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impl UnwrappedCast<Wrapping<i32>> for i64

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fn unwrapped_cast(self) -> Wrapping<i32>

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impl UnwrappedCast<Wrapping<i32>> for i128

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fn unwrapped_cast(self) -> Wrapping<i32>

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impl UnwrappedCast<Wrapping<i32>> for isize

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fn unwrapped_cast(self) -> Wrapping<i32>

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impl UnwrappedCast<Wrapping<i32>> for u8

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fn unwrapped_cast(self) -> Wrapping<i32>

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impl UnwrappedCast<Wrapping<i32>> for u16

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fn unwrapped_cast(self) -> Wrapping<i32>

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impl UnwrappedCast<Wrapping<i32>> for u32

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fn unwrapped_cast(self) -> Wrapping<i32>

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impl UnwrappedCast<Wrapping<i32>> for u64

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fn unwrapped_cast(self) -> Wrapping<i32>

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impl UnwrappedCast<Wrapping<i32>> for u128

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fn unwrapped_cast(self) -> Wrapping<i32>

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impl UnwrappedCast<Wrapping<i32>> for usize

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fn unwrapped_cast(self) -> Wrapping<i32>

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impl UnwrappedCast<Wrapping<i64>> for bool

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fn unwrapped_cast(self) -> Wrapping<i64>

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impl UnwrappedCast<Wrapping<i64>> for f32

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fn unwrapped_cast(self) -> Wrapping<i64>

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impl UnwrappedCast<Wrapping<i64>> for f64

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fn unwrapped_cast(self) -> Wrapping<i64>

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impl UnwrappedCast<Wrapping<i64>> for i8

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fn unwrapped_cast(self) -> Wrapping<i64>

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impl UnwrappedCast<Wrapping<i64>> for i16

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fn unwrapped_cast(self) -> Wrapping<i64>

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impl UnwrappedCast<Wrapping<i64>> for i32

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fn unwrapped_cast(self) -> Wrapping<i64>

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impl UnwrappedCast<Wrapping<i64>> for i64

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fn unwrapped_cast(self) -> Wrapping<i64>

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impl UnwrappedCast<Wrapping<i64>> for i128

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fn unwrapped_cast(self) -> Wrapping<i64>

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impl UnwrappedCast<Wrapping<i64>> for isize

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fn unwrapped_cast(self) -> Wrapping<i64>

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impl UnwrappedCast<Wrapping<i64>> for u8

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fn unwrapped_cast(self) -> Wrapping<i64>

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impl UnwrappedCast<Wrapping<i64>> for u16

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fn unwrapped_cast(self) -> Wrapping<i64>

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impl UnwrappedCast<Wrapping<i64>> for u32

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fn unwrapped_cast(self) -> Wrapping<i64>

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impl UnwrappedCast<Wrapping<i64>> for u64

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fn unwrapped_cast(self) -> Wrapping<i64>

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impl UnwrappedCast<Wrapping<i64>> for u128

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fn unwrapped_cast(self) -> Wrapping<i64>

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impl UnwrappedCast<Wrapping<i64>> for usize

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fn unwrapped_cast(self) -> Wrapping<i64>

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impl UnwrappedCast<Wrapping<i128>> for bool

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fn unwrapped_cast(self) -> Wrapping<i128>

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impl UnwrappedCast<Wrapping<i128>> for f32

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fn unwrapped_cast(self) -> Wrapping<i128>

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impl UnwrappedCast<Wrapping<i128>> for f64

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fn unwrapped_cast(self) -> Wrapping<i128>

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impl UnwrappedCast<Wrapping<i128>> for i8

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fn unwrapped_cast(self) -> Wrapping<i128>

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impl UnwrappedCast<Wrapping<i128>> for i16

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fn unwrapped_cast(self) -> Wrapping<i128>

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impl UnwrappedCast<Wrapping<i128>> for i32

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fn unwrapped_cast(self) -> Wrapping<i128>

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impl UnwrappedCast<Wrapping<i128>> for i64

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fn unwrapped_cast(self) -> Wrapping<i128>

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impl UnwrappedCast<Wrapping<i128>> for i128

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fn unwrapped_cast(self) -> Wrapping<i128>

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impl UnwrappedCast<Wrapping<i128>> for isize

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fn unwrapped_cast(self) -> Wrapping<i128>

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impl UnwrappedCast<Wrapping<i128>> for u8

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fn unwrapped_cast(self) -> Wrapping<i128>

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impl UnwrappedCast<Wrapping<i128>> for u16

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fn unwrapped_cast(self) -> Wrapping<i128>

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impl UnwrappedCast<Wrapping<i128>> for u32

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fn unwrapped_cast(self) -> Wrapping<i128>

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impl UnwrappedCast<Wrapping<i128>> for u64

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fn unwrapped_cast(self) -> Wrapping<i128>

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impl UnwrappedCast<Wrapping<i128>> for u128

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fn unwrapped_cast(self) -> Wrapping<i128>

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impl UnwrappedCast<Wrapping<i128>> for usize

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fn unwrapped_cast(self) -> Wrapping<i128>

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impl UnwrappedCast<Wrapping<isize>> for bool

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fn unwrapped_cast(self) -> Wrapping<isize>

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impl UnwrappedCast<Wrapping<isize>> for f32

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fn unwrapped_cast(self) -> Wrapping<isize>

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impl UnwrappedCast<Wrapping<isize>> for f64

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fn unwrapped_cast(self) -> Wrapping<isize>

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impl UnwrappedCast<Wrapping<isize>> for i8

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fn unwrapped_cast(self) -> Wrapping<isize>

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impl UnwrappedCast<Wrapping<isize>> for i16

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fn unwrapped_cast(self) -> Wrapping<isize>

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impl UnwrappedCast<Wrapping<isize>> for i32

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fn unwrapped_cast(self) -> Wrapping<isize>

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impl UnwrappedCast<Wrapping<isize>> for i64

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fn unwrapped_cast(self) -> Wrapping<isize>

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impl UnwrappedCast<Wrapping<isize>> for i128

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fn unwrapped_cast(self) -> Wrapping<isize>

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impl UnwrappedCast<Wrapping<isize>> for isize

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fn unwrapped_cast(self) -> Wrapping<isize>

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impl UnwrappedCast<Wrapping<isize>> for u8

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fn unwrapped_cast(self) -> Wrapping<isize>

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impl UnwrappedCast<Wrapping<isize>> for u16

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fn unwrapped_cast(self) -> Wrapping<isize>

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impl UnwrappedCast<Wrapping<isize>> for u32

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fn unwrapped_cast(self) -> Wrapping<isize>

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impl UnwrappedCast<Wrapping<isize>> for u64

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fn unwrapped_cast(self) -> Wrapping<isize>

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impl UnwrappedCast<Wrapping<isize>> for u128

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fn unwrapped_cast(self) -> Wrapping<isize>

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impl UnwrappedCast<Wrapping<isize>> for usize

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fn unwrapped_cast(self) -> Wrapping<isize>

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impl UnwrappedCast<Wrapping<u8>> for bool

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fn unwrapped_cast(self) -> Wrapping<u8>

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impl UnwrappedCast<Wrapping<u8>> for f32

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fn unwrapped_cast(self) -> Wrapping<u8>

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impl UnwrappedCast<Wrapping<u8>> for f64

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fn unwrapped_cast(self) -> Wrapping<u8>

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impl UnwrappedCast<Wrapping<u8>> for i8

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fn unwrapped_cast(self) -> Wrapping<u8>

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impl UnwrappedCast<Wrapping<u8>> for i16

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fn unwrapped_cast(self) -> Wrapping<u8>

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impl UnwrappedCast<Wrapping<u8>> for i32

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fn unwrapped_cast(self) -> Wrapping<u8>

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impl UnwrappedCast<Wrapping<u8>> for i64

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fn unwrapped_cast(self) -> Wrapping<u8>

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impl UnwrappedCast<Wrapping<u8>> for i128

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fn unwrapped_cast(self) -> Wrapping<u8>

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impl UnwrappedCast<Wrapping<u8>> for isize

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fn unwrapped_cast(self) -> Wrapping<u8>

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impl UnwrappedCast<Wrapping<u8>> for u8

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fn unwrapped_cast(self) -> Wrapping<u8>

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impl UnwrappedCast<Wrapping<u8>> for u16

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fn unwrapped_cast(self) -> Wrapping<u8>

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impl UnwrappedCast<Wrapping<u8>> for u32

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fn unwrapped_cast(self) -> Wrapping<u8>

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impl UnwrappedCast<Wrapping<u8>> for u64

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fn unwrapped_cast(self) -> Wrapping<u8>

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impl UnwrappedCast<Wrapping<u8>> for u128

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fn unwrapped_cast(self) -> Wrapping<u8>

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impl UnwrappedCast<Wrapping<u8>> for usize

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fn unwrapped_cast(self) -> Wrapping<u8>

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impl UnwrappedCast<Wrapping<u16>> for bool

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fn unwrapped_cast(self) -> Wrapping<u16>

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impl UnwrappedCast<Wrapping<u16>> for f32

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fn unwrapped_cast(self) -> Wrapping<u16>

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impl UnwrappedCast<Wrapping<u16>> for f64

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fn unwrapped_cast(self) -> Wrapping<u16>

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impl UnwrappedCast<Wrapping<u16>> for i8

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fn unwrapped_cast(self) -> Wrapping<u16>

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impl UnwrappedCast<Wrapping<u16>> for i16

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fn unwrapped_cast(self) -> Wrapping<u16>

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impl UnwrappedCast<Wrapping<u16>> for i32

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fn unwrapped_cast(self) -> Wrapping<u16>

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impl UnwrappedCast<Wrapping<u16>> for i64

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fn unwrapped_cast(self) -> Wrapping<u16>

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impl UnwrappedCast<Wrapping<u16>> for i128

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fn unwrapped_cast(self) -> Wrapping<u16>

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impl UnwrappedCast<Wrapping<u16>> for isize

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fn unwrapped_cast(self) -> Wrapping<u16>

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impl UnwrappedCast<Wrapping<u16>> for u8

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fn unwrapped_cast(self) -> Wrapping<u16>

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impl UnwrappedCast<Wrapping<u16>> for u16

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fn unwrapped_cast(self) -> Wrapping<u16>

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impl UnwrappedCast<Wrapping<u16>> for u32

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fn unwrapped_cast(self) -> Wrapping<u16>

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impl UnwrappedCast<Wrapping<u16>> for u64

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fn unwrapped_cast(self) -> Wrapping<u16>

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impl UnwrappedCast<Wrapping<u16>> for u128

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fn unwrapped_cast(self) -> Wrapping<u16>

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impl UnwrappedCast<Wrapping<u16>> for usize

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fn unwrapped_cast(self) -> Wrapping<u16>

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impl UnwrappedCast<Wrapping<u32>> for bool

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fn unwrapped_cast(self) -> Wrapping<u32>

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impl UnwrappedCast<Wrapping<u32>> for f32

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fn unwrapped_cast(self) -> Wrapping<u32>

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impl UnwrappedCast<Wrapping<u32>> for f64

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fn unwrapped_cast(self) -> Wrapping<u32>

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impl UnwrappedCast<Wrapping<u32>> for i8

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fn unwrapped_cast(self) -> Wrapping<u32>

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impl UnwrappedCast<Wrapping<u32>> for i16

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fn unwrapped_cast(self) -> Wrapping<u32>

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impl UnwrappedCast<Wrapping<u32>> for i32

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fn unwrapped_cast(self) -> Wrapping<u32>

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impl UnwrappedCast<Wrapping<u32>> for i64

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fn unwrapped_cast(self) -> Wrapping<u32>

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impl UnwrappedCast<Wrapping<u32>> for i128

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fn unwrapped_cast(self) -> Wrapping<u32>

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impl UnwrappedCast<Wrapping<u32>> for isize

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fn unwrapped_cast(self) -> Wrapping<u32>

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impl UnwrappedCast<Wrapping<u32>> for u8

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fn unwrapped_cast(self) -> Wrapping<u32>

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impl UnwrappedCast<Wrapping<u32>> for u16

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fn unwrapped_cast(self) -> Wrapping<u32>

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impl UnwrappedCast<Wrapping<u32>> for u32

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fn unwrapped_cast(self) -> Wrapping<u32>

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impl UnwrappedCast<Wrapping<u32>> for u64

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fn unwrapped_cast(self) -> Wrapping<u32>

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impl UnwrappedCast<Wrapping<u32>> for u128

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fn unwrapped_cast(self) -> Wrapping<u32>

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impl UnwrappedCast<Wrapping<u32>> for usize

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fn unwrapped_cast(self) -> Wrapping<u32>

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impl UnwrappedCast<Wrapping<u64>> for bool

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fn unwrapped_cast(self) -> Wrapping<u64>

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impl UnwrappedCast<Wrapping<u64>> for f32

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fn unwrapped_cast(self) -> Wrapping<u64>

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impl UnwrappedCast<Wrapping<u64>> for f64

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fn unwrapped_cast(self) -> Wrapping<u64>

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impl UnwrappedCast<Wrapping<u64>> for i8

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fn unwrapped_cast(self) -> Wrapping<u64>

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impl UnwrappedCast<Wrapping<u64>> for i16

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fn unwrapped_cast(self) -> Wrapping<u64>

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impl UnwrappedCast<Wrapping<u64>> for i32

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fn unwrapped_cast(self) -> Wrapping<u64>

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impl UnwrappedCast<Wrapping<u64>> for i64

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fn unwrapped_cast(self) -> Wrapping<u64>

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impl UnwrappedCast<Wrapping<u64>> for i128

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fn unwrapped_cast(self) -> Wrapping<u64>

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impl UnwrappedCast<Wrapping<u64>> for isize

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fn unwrapped_cast(self) -> Wrapping<u64>

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impl UnwrappedCast<Wrapping<u64>> for u8

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fn unwrapped_cast(self) -> Wrapping<u64>

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impl UnwrappedCast<Wrapping<u64>> for u16

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fn unwrapped_cast(self) -> Wrapping<u64>

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impl UnwrappedCast<Wrapping<u64>> for u32

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fn unwrapped_cast(self) -> Wrapping<u64>

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impl UnwrappedCast<Wrapping<u64>> for u64

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fn unwrapped_cast(self) -> Wrapping<u64>

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impl UnwrappedCast<Wrapping<u64>> for u128

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fn unwrapped_cast(self) -> Wrapping<u64>

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impl UnwrappedCast<Wrapping<u64>> for usize

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fn unwrapped_cast(self) -> Wrapping<u64>

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impl UnwrappedCast<Wrapping<u128>> for bool

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fn unwrapped_cast(self) -> Wrapping<u128>

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impl UnwrappedCast<Wrapping<u128>> for f32

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fn unwrapped_cast(self) -> Wrapping<u128>

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impl UnwrappedCast<Wrapping<u128>> for f64

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fn unwrapped_cast(self) -> Wrapping<u128>

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impl UnwrappedCast<Wrapping<u128>> for i8

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fn unwrapped_cast(self) -> Wrapping<u128>

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impl UnwrappedCast<Wrapping<u128>> for i16

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fn unwrapped_cast(self) -> Wrapping<u128>

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impl UnwrappedCast<Wrapping<u128>> for i32

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fn unwrapped_cast(self) -> Wrapping<u128>

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impl UnwrappedCast<Wrapping<u128>> for i64

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fn unwrapped_cast(self) -> Wrapping<u128>

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impl UnwrappedCast<Wrapping<u128>> for i128

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fn unwrapped_cast(self) -> Wrapping<u128>

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impl UnwrappedCast<Wrapping<u128>> for isize

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fn unwrapped_cast(self) -> Wrapping<u128>

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impl UnwrappedCast<Wrapping<u128>> for u8

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fn unwrapped_cast(self) -> Wrapping<u128>

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impl UnwrappedCast<Wrapping<u128>> for u16

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fn unwrapped_cast(self) -> Wrapping<u128>

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impl UnwrappedCast<Wrapping<u128>> for u32

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fn unwrapped_cast(self) -> Wrapping<u128>

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impl UnwrappedCast<Wrapping<u128>> for u64

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fn unwrapped_cast(self) -> Wrapping<u128>

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impl UnwrappedCast<Wrapping<u128>> for u128

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fn unwrapped_cast(self) -> Wrapping<u128>

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impl UnwrappedCast<Wrapping<u128>> for usize

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fn unwrapped_cast(self) -> Wrapping<u128>

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impl UnwrappedCast<Wrapping<usize>> for bool

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fn unwrapped_cast(self) -> Wrapping<usize>

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impl UnwrappedCast<Wrapping<usize>> for f32

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fn unwrapped_cast(self) -> Wrapping<usize>

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impl UnwrappedCast<Wrapping<usize>> for f64

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fn unwrapped_cast(self) -> Wrapping<usize>

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impl UnwrappedCast<Wrapping<usize>> for i8

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fn unwrapped_cast(self) -> Wrapping<usize>

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impl UnwrappedCast<Wrapping<usize>> for i16

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fn unwrapped_cast(self) -> Wrapping<usize>

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impl UnwrappedCast<Wrapping<usize>> for i32

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fn unwrapped_cast(self) -> Wrapping<usize>

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impl UnwrappedCast<Wrapping<usize>> for i64

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fn unwrapped_cast(self) -> Wrapping<usize>

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impl UnwrappedCast<Wrapping<usize>> for i128

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fn unwrapped_cast(self) -> Wrapping<usize>

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impl UnwrappedCast<Wrapping<usize>> for isize

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fn unwrapped_cast(self) -> Wrapping<usize>

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impl UnwrappedCast<Wrapping<usize>> for u8

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fn unwrapped_cast(self) -> Wrapping<usize>

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impl UnwrappedCast<Wrapping<usize>> for u16

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fn unwrapped_cast(self) -> Wrapping<usize>

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impl UnwrappedCast<Wrapping<usize>> for u32

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fn unwrapped_cast(self) -> Wrapping<usize>

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impl UnwrappedCast<Wrapping<usize>> for u64

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fn unwrapped_cast(self) -> Wrapping<usize>

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impl UnwrappedCast<Wrapping<usize>> for u128

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fn unwrapped_cast(self) -> Wrapping<usize>

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impl UnwrappedCast<Wrapping<usize>> for usize

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fn unwrapped_cast(self) -> Wrapping<usize>

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impl UnwrappedCast<f32> for f32

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fn unwrapped_cast(self) -> f32

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impl UnwrappedCast<f32> for f64

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fn unwrapped_cast(self) -> f32

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impl UnwrappedCast<f32> for i8

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fn unwrapped_cast(self) -> f32

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impl UnwrappedCast<f32> for i16

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fn unwrapped_cast(self) -> f32

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impl UnwrappedCast<f32> for i32

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fn unwrapped_cast(self) -> f32

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impl UnwrappedCast<f32> for i64

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fn unwrapped_cast(self) -> f32

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impl UnwrappedCast<f32> for i128

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fn unwrapped_cast(self) -> f32

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impl UnwrappedCast<f32> for isize

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fn unwrapped_cast(self) -> f32

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impl UnwrappedCast<f32> for u8

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fn unwrapped_cast(self) -> f32

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impl UnwrappedCast<f32> for u16

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fn unwrapped_cast(self) -> f32

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impl UnwrappedCast<f32> for u32

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fn unwrapped_cast(self) -> f32

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impl UnwrappedCast<f32> for u64

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fn unwrapped_cast(self) -> f32

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impl UnwrappedCast<f32> for u128

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fn unwrapped_cast(self) -> f32

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impl UnwrappedCast<f32> for usize

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fn unwrapped_cast(self) -> f32

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impl UnwrappedCast<f64> for f32

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fn unwrapped_cast(self) -> f64

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impl UnwrappedCast<f64> for f64

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fn unwrapped_cast(self) -> f64

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impl UnwrappedCast<f64> for i8

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fn unwrapped_cast(self) -> f64

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impl UnwrappedCast<f64> for i16

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fn unwrapped_cast(self) -> f64

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impl UnwrappedCast<f64> for i32

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fn unwrapped_cast(self) -> f64

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impl UnwrappedCast<f64> for i64

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fn unwrapped_cast(self) -> f64

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impl UnwrappedCast<f64> for i128

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fn unwrapped_cast(self) -> f64

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impl UnwrappedCast<f64> for isize

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fn unwrapped_cast(self) -> f64

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impl UnwrappedCast<f64> for u8

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fn unwrapped_cast(self) -> f64

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impl UnwrappedCast<f64> for u16

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fn unwrapped_cast(self) -> f64

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impl UnwrappedCast<f64> for u32

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fn unwrapped_cast(self) -> f64

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impl UnwrappedCast<f64> for u64

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fn unwrapped_cast(self) -> f64

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impl UnwrappedCast<f64> for u128

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fn unwrapped_cast(self) -> f64

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impl UnwrappedCast<f64> for usize

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fn unwrapped_cast(self) -> f64

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impl UnwrappedCast<i8> for bool

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fn unwrapped_cast(self) -> i8

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impl UnwrappedCast<i8> for f32

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fn unwrapped_cast(self) -> i8

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impl UnwrappedCast<i8> for f64

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fn unwrapped_cast(self) -> i8

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impl UnwrappedCast<i8> for i8

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fn unwrapped_cast(self) -> i8

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impl UnwrappedCast<i8> for i16

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fn unwrapped_cast(self) -> i8

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impl UnwrappedCast<i8> for i32

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fn unwrapped_cast(self) -> i8

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impl UnwrappedCast<i8> for i64

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fn unwrapped_cast(self) -> i8

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impl UnwrappedCast<i8> for i128

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fn unwrapped_cast(self) -> i8

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impl UnwrappedCast<i8> for isize

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fn unwrapped_cast(self) -> i8

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impl UnwrappedCast<i8> for u8

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fn unwrapped_cast(self) -> i8

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impl UnwrappedCast<i8> for u16

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fn unwrapped_cast(self) -> i8

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impl UnwrappedCast<i8> for u32

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fn unwrapped_cast(self) -> i8

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impl UnwrappedCast<i8> for u64

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fn unwrapped_cast(self) -> i8

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impl UnwrappedCast<i8> for u128

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fn unwrapped_cast(self) -> i8

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impl UnwrappedCast<i8> for usize

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fn unwrapped_cast(self) -> i8

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impl UnwrappedCast<i16> for bool

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fn unwrapped_cast(self) -> i16

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impl UnwrappedCast<i16> for f32

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fn unwrapped_cast(self) -> i16

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impl UnwrappedCast<i16> for f64

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fn unwrapped_cast(self) -> i16

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impl UnwrappedCast<i16> for i8

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fn unwrapped_cast(self) -> i16

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impl UnwrappedCast<i16> for i16

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fn unwrapped_cast(self) -> i16

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impl UnwrappedCast<i16> for i32

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fn unwrapped_cast(self) -> i16

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impl UnwrappedCast<i16> for i64

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fn unwrapped_cast(self) -> i16

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impl UnwrappedCast<i16> for i128

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fn unwrapped_cast(self) -> i16

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impl UnwrappedCast<i16> for isize

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fn unwrapped_cast(self) -> i16

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impl UnwrappedCast<i16> for u8

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fn unwrapped_cast(self) -> i16

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impl UnwrappedCast<i16> for u16

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fn unwrapped_cast(self) -> i16

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impl UnwrappedCast<i16> for u32

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fn unwrapped_cast(self) -> i16

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impl UnwrappedCast<i16> for u64

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fn unwrapped_cast(self) -> i16

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impl UnwrappedCast<i16> for u128

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fn unwrapped_cast(self) -> i16

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impl UnwrappedCast<i16> for usize

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fn unwrapped_cast(self) -> i16

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impl UnwrappedCast<i32> for bool

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fn unwrapped_cast(self) -> i32

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impl UnwrappedCast<i32> for f32

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fn unwrapped_cast(self) -> i32

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impl UnwrappedCast<i32> for f64

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fn unwrapped_cast(self) -> i32

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impl UnwrappedCast<i32> for i8

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fn unwrapped_cast(self) -> i32

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impl UnwrappedCast<i32> for i16

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fn unwrapped_cast(self) -> i32

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impl UnwrappedCast<i32> for i32

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fn unwrapped_cast(self) -> i32

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impl UnwrappedCast<i32> for i64

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fn unwrapped_cast(self) -> i32

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impl UnwrappedCast<i32> for i128

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fn unwrapped_cast(self) -> i32

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impl UnwrappedCast<i32> for isize

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fn unwrapped_cast(self) -> i32

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impl UnwrappedCast<i32> for u8

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fn unwrapped_cast(self) -> i32

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impl UnwrappedCast<i32> for u16

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fn unwrapped_cast(self) -> i32

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impl UnwrappedCast<i32> for u32

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fn unwrapped_cast(self) -> i32

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impl UnwrappedCast<i32> for u64

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fn unwrapped_cast(self) -> i32

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impl UnwrappedCast<i32> for u128

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fn unwrapped_cast(self) -> i32

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impl UnwrappedCast<i32> for usize

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fn unwrapped_cast(self) -> i32

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impl UnwrappedCast<i64> for bool

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fn unwrapped_cast(self) -> i64

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impl UnwrappedCast<i64> for f32

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fn unwrapped_cast(self) -> i64

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impl UnwrappedCast<i64> for f64

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fn unwrapped_cast(self) -> i64

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impl UnwrappedCast<i64> for i8

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fn unwrapped_cast(self) -> i64

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impl UnwrappedCast<i64> for i16

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fn unwrapped_cast(self) -> i64

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impl UnwrappedCast<i64> for i32

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fn unwrapped_cast(self) -> i64

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impl UnwrappedCast<i64> for i64

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fn unwrapped_cast(self) -> i64

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impl UnwrappedCast<i64> for i128

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fn unwrapped_cast(self) -> i64

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impl UnwrappedCast<i64> for isize

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fn unwrapped_cast(self) -> i64

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impl UnwrappedCast<i64> for u8

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fn unwrapped_cast(self) -> i64

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impl UnwrappedCast<i64> for u16

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fn unwrapped_cast(self) -> i64

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impl UnwrappedCast<i64> for u32

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fn unwrapped_cast(self) -> i64

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impl UnwrappedCast<i64> for u64

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fn unwrapped_cast(self) -> i64

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impl UnwrappedCast<i64> for u128

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fn unwrapped_cast(self) -> i64

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impl UnwrappedCast<i64> for usize

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fn unwrapped_cast(self) -> i64

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impl UnwrappedCast<i128> for bool

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fn unwrapped_cast(self) -> i128

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impl UnwrappedCast<i128> for f32

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fn unwrapped_cast(self) -> i128

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impl UnwrappedCast<i128> for f64

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fn unwrapped_cast(self) -> i128

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impl UnwrappedCast<i128> for i8

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fn unwrapped_cast(self) -> i128

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impl UnwrappedCast<i128> for i16

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fn unwrapped_cast(self) -> i128

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impl UnwrappedCast<i128> for i32

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fn unwrapped_cast(self) -> i128

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impl UnwrappedCast<i128> for i64

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fn unwrapped_cast(self) -> i128

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impl UnwrappedCast<i128> for i128

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fn unwrapped_cast(self) -> i128

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impl UnwrappedCast<i128> for isize

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fn unwrapped_cast(self) -> i128

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impl UnwrappedCast<i128> for u8

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fn unwrapped_cast(self) -> i128

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impl UnwrappedCast<i128> for u16

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fn unwrapped_cast(self) -> i128

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impl UnwrappedCast<i128> for u32

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fn unwrapped_cast(self) -> i128

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impl UnwrappedCast<i128> for u64

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fn unwrapped_cast(self) -> i128

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impl UnwrappedCast<i128> for u128

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fn unwrapped_cast(self) -> i128

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impl UnwrappedCast<i128> for usize

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fn unwrapped_cast(self) -> i128

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impl UnwrappedCast<isize> for bool

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fn unwrapped_cast(self) -> isize

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impl UnwrappedCast<isize> for f32

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fn unwrapped_cast(self) -> isize

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impl UnwrappedCast<isize> for f64

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fn unwrapped_cast(self) -> isize

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impl UnwrappedCast<isize> for i8

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fn unwrapped_cast(self) -> isize

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impl UnwrappedCast<isize> for i16

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fn unwrapped_cast(self) -> isize

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impl UnwrappedCast<isize> for i32

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fn unwrapped_cast(self) -> isize

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impl UnwrappedCast<isize> for i64

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fn unwrapped_cast(self) -> isize

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impl UnwrappedCast<isize> for i128

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fn unwrapped_cast(self) -> isize

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impl UnwrappedCast<isize> for isize

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fn unwrapped_cast(self) -> isize

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impl UnwrappedCast<isize> for u8

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fn unwrapped_cast(self) -> isize

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impl UnwrappedCast<isize> for u16

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fn unwrapped_cast(self) -> isize

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impl UnwrappedCast<isize> for u32

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fn unwrapped_cast(self) -> isize

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impl UnwrappedCast<isize> for u64

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fn unwrapped_cast(self) -> isize

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impl UnwrappedCast<isize> for u128

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fn unwrapped_cast(self) -> isize

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impl UnwrappedCast<isize> for usize

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fn unwrapped_cast(self) -> isize

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impl UnwrappedCast<u8> for bool

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fn unwrapped_cast(self) -> u8

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impl UnwrappedCast<u8> for f32

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fn unwrapped_cast(self) -> u8

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impl UnwrappedCast<u8> for f64

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fn unwrapped_cast(self) -> u8

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impl UnwrappedCast<u8> for i8

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fn unwrapped_cast(self) -> u8

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impl UnwrappedCast<u8> for i16

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fn unwrapped_cast(self) -> u8

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impl UnwrappedCast<u8> for i32

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fn unwrapped_cast(self) -> u8

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impl UnwrappedCast<u8> for i64

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fn unwrapped_cast(self) -> u8

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impl UnwrappedCast<u8> for i128

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fn unwrapped_cast(self) -> u8

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impl UnwrappedCast<u8> for isize

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fn unwrapped_cast(self) -> u8

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impl UnwrappedCast<u8> for u8

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fn unwrapped_cast(self) -> u8

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impl UnwrappedCast<u8> for u16

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fn unwrapped_cast(self) -> u8

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impl UnwrappedCast<u8> for u32

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fn unwrapped_cast(self) -> u8

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impl UnwrappedCast<u8> for u64

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fn unwrapped_cast(self) -> u8

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impl UnwrappedCast<u8> for u128

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fn unwrapped_cast(self) -> u8

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impl UnwrappedCast<u8> for usize

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fn unwrapped_cast(self) -> u8

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impl UnwrappedCast<u16> for bool

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fn unwrapped_cast(self) -> u16

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impl UnwrappedCast<u16> for f32

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fn unwrapped_cast(self) -> u16

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impl UnwrappedCast<u16> for f64

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fn unwrapped_cast(self) -> u16

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impl UnwrappedCast<u16> for i8

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fn unwrapped_cast(self) -> u16

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impl UnwrappedCast<u16> for i16

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fn unwrapped_cast(self) -> u16

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impl UnwrappedCast<u16> for i32

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fn unwrapped_cast(self) -> u16

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impl UnwrappedCast<u16> for i64

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fn unwrapped_cast(self) -> u16

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impl UnwrappedCast<u16> for i128

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fn unwrapped_cast(self) -> u16

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impl UnwrappedCast<u16> for isize

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fn unwrapped_cast(self) -> u16

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impl UnwrappedCast<u16> for u8

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fn unwrapped_cast(self) -> u16

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impl UnwrappedCast<u16> for u16

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fn unwrapped_cast(self) -> u16

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impl UnwrappedCast<u16> for u32

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fn unwrapped_cast(self) -> u16

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impl UnwrappedCast<u16> for u64

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fn unwrapped_cast(self) -> u16

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impl UnwrappedCast<u16> for u128

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fn unwrapped_cast(self) -> u16

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impl UnwrappedCast<u16> for usize

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fn unwrapped_cast(self) -> u16

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impl UnwrappedCast<u32> for bool

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fn unwrapped_cast(self) -> u32

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impl UnwrappedCast<u32> for f32

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fn unwrapped_cast(self) -> u32

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impl UnwrappedCast<u32> for f64

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fn unwrapped_cast(self) -> u32

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impl UnwrappedCast<u32> for i8

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fn unwrapped_cast(self) -> u32

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impl UnwrappedCast<u32> for i16

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fn unwrapped_cast(self) -> u32

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impl UnwrappedCast<u32> for i32

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fn unwrapped_cast(self) -> u32

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impl UnwrappedCast<u32> for i64

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fn unwrapped_cast(self) -> u32

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impl UnwrappedCast<u32> for i128

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fn unwrapped_cast(self) -> u32

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impl UnwrappedCast<u32> for isize

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fn unwrapped_cast(self) -> u32

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impl UnwrappedCast<u32> for u8

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fn unwrapped_cast(self) -> u32

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impl UnwrappedCast<u32> for u16

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fn unwrapped_cast(self) -> u32

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impl UnwrappedCast<u32> for u32

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fn unwrapped_cast(self) -> u32

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impl UnwrappedCast<u32> for u64

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fn unwrapped_cast(self) -> u32

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impl UnwrappedCast<u32> for u128

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fn unwrapped_cast(self) -> u32

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impl UnwrappedCast<u32> for usize

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fn unwrapped_cast(self) -> u32

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impl UnwrappedCast<u64> for bool

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fn unwrapped_cast(self) -> u64

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impl UnwrappedCast<u64> for f32

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fn unwrapped_cast(self) -> u64

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impl UnwrappedCast<u64> for f64

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fn unwrapped_cast(self) -> u64

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impl UnwrappedCast<u64> for i8

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fn unwrapped_cast(self) -> u64

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impl UnwrappedCast<u64> for i16

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fn unwrapped_cast(self) -> u64

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impl UnwrappedCast<u64> for i32

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fn unwrapped_cast(self) -> u64

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impl UnwrappedCast<u64> for i64

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fn unwrapped_cast(self) -> u64

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impl UnwrappedCast<u64> for i128

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fn unwrapped_cast(self) -> u64

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impl UnwrappedCast<u64> for isize

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fn unwrapped_cast(self) -> u64

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impl UnwrappedCast<u64> for u8

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fn unwrapped_cast(self) -> u64

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impl UnwrappedCast<u64> for u16

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fn unwrapped_cast(self) -> u64

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impl UnwrappedCast<u64> for u32

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fn unwrapped_cast(self) -> u64

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impl UnwrappedCast<u64> for u64

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fn unwrapped_cast(self) -> u64

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impl UnwrappedCast<u64> for u128

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fn unwrapped_cast(self) -> u64

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impl UnwrappedCast<u64> for usize

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fn unwrapped_cast(self) -> u64

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impl UnwrappedCast<u128> for bool

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fn unwrapped_cast(self) -> u128

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impl UnwrappedCast<u128> for f32

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fn unwrapped_cast(self) -> u128

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impl UnwrappedCast<u128> for f64

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fn unwrapped_cast(self) -> u128

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impl UnwrappedCast<u128> for i8

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fn unwrapped_cast(self) -> u128

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impl UnwrappedCast<u128> for i16

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fn unwrapped_cast(self) -> u128

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impl UnwrappedCast<u128> for i32

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fn unwrapped_cast(self) -> u128

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impl UnwrappedCast<u128> for i64

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fn unwrapped_cast(self) -> u128

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impl UnwrappedCast<u128> for i128

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fn unwrapped_cast(self) -> u128

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impl UnwrappedCast<u128> for isize

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fn unwrapped_cast(self) -> u128

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impl UnwrappedCast<u128> for u8

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fn unwrapped_cast(self) -> u128

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impl UnwrappedCast<u128> for u16

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fn unwrapped_cast(self) -> u128

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impl UnwrappedCast<u128> for u32

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fn unwrapped_cast(self) -> u128

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impl UnwrappedCast<u128> for u64

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fn unwrapped_cast(self) -> u128

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impl UnwrappedCast<u128> for u128

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fn unwrapped_cast(self) -> u128

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impl UnwrappedCast<u128> for usize

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fn unwrapped_cast(self) -> u128

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impl UnwrappedCast<usize> for bool

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fn unwrapped_cast(self) -> usize

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impl UnwrappedCast<usize> for f32

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fn unwrapped_cast(self) -> usize

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impl UnwrappedCast<usize> for f64

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fn unwrapped_cast(self) -> usize

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impl UnwrappedCast<usize> for i8

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fn unwrapped_cast(self) -> usize

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impl UnwrappedCast<usize> for i16

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fn unwrapped_cast(self) -> usize

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impl UnwrappedCast<usize> for i32

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fn unwrapped_cast(self) -> usize

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impl UnwrappedCast<usize> for i64

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fn unwrapped_cast(self) -> usize

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impl UnwrappedCast<usize> for i128

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fn unwrapped_cast(self) -> usize

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impl UnwrappedCast<usize> for isize

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fn unwrapped_cast(self) -> usize

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impl UnwrappedCast<usize> for u8

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fn unwrapped_cast(self) -> usize

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impl UnwrappedCast<usize> for u16

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fn unwrapped_cast(self) -> usize

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impl UnwrappedCast<usize> for u32

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fn unwrapped_cast(self) -> usize

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impl UnwrappedCast<usize> for u64

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fn unwrapped_cast(self) -> usize

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impl UnwrappedCast<usize> for u128

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fn unwrapped_cast(self) -> usize

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impl UnwrappedCast<usize> for usize

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fn unwrapped_cast(self) -> usize

Implementors§

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impl UnwrappedCast<Wrapping<i8>> for Round<f32>

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impl UnwrappedCast<Wrapping<i8>> for Round<f64>

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impl UnwrappedCast<Wrapping<i16>> for Round<f32>

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impl UnwrappedCast<Wrapping<i16>> for Round<f64>

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impl UnwrappedCast<Wrapping<i32>> for Round<f32>

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impl UnwrappedCast<Wrapping<i32>> for Round<f64>

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impl UnwrappedCast<Wrapping<i64>> for Round<f32>

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impl UnwrappedCast<Wrapping<i64>> for Round<f64>

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impl UnwrappedCast<Wrapping<i128>> for Round<f32>

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impl UnwrappedCast<Wrapping<i128>> for Round<f64>

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impl UnwrappedCast<Wrapping<isize>> for Round<f32>

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impl UnwrappedCast<Wrapping<isize>> for Round<f64>

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impl UnwrappedCast<Wrapping<u8>> for Round<f32>

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impl UnwrappedCast<Wrapping<u8>> for Round<f64>

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impl UnwrappedCast<Wrapping<u16>> for Round<f32>

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impl UnwrappedCast<Wrapping<u16>> for Round<f64>

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impl UnwrappedCast<Wrapping<u32>> for Round<f32>

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impl UnwrappedCast<Wrapping<u32>> for Round<f64>

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impl UnwrappedCast<Wrapping<u64>> for Round<f32>

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impl UnwrappedCast<Wrapping<u64>> for Round<f64>

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impl UnwrappedCast<Wrapping<u128>> for Round<f32>

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impl UnwrappedCast<Wrapping<u128>> for Round<f64>

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impl UnwrappedCast<Wrapping<usize>> for Round<f32>

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impl UnwrappedCast<Wrapping<usize>> for Round<f64>

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impl UnwrappedCast<i8> for Round<f32>

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impl UnwrappedCast<i8> for Round<f64>

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impl UnwrappedCast<i16> for Round<f32>

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impl UnwrappedCast<i16> for Round<f64>

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impl UnwrappedCast<i32> for Round<f32>

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impl UnwrappedCast<i32> for Round<f64>

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impl UnwrappedCast<i64> for Round<f32>

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impl UnwrappedCast<i64> for Round<f64>

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impl UnwrappedCast<i128> for Round<f32>

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impl UnwrappedCast<i128> for Round<f64>

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impl UnwrappedCast<isize> for Round<f32>

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impl UnwrappedCast<isize> for Round<f64>

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impl UnwrappedCast<u8> for Round<f32>

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impl UnwrappedCast<u8> for Round<f64>

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impl UnwrappedCast<u16> for Round<f32>

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impl UnwrappedCast<u16> for Round<f64>

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impl UnwrappedCast<u32> for Round<f32>

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impl UnwrappedCast<u32> for Round<f64>

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impl UnwrappedCast<u64> for Round<f32>

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impl UnwrappedCast<u64> for Round<f64>

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impl UnwrappedCast<u128> for Round<f32>

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impl UnwrappedCast<u128> for Round<f64>

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impl UnwrappedCast<usize> for Round<f32>

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impl UnwrappedCast<usize> for Round<f64>