pub struct KeyEvent {
pub code: KeyCode,
pub state: KeyState,
}
Expand description
A event describing something happen to a key on your keyboard.
Fields§
§code: KeyCode
Which key this event is for
state: KeyState
The new state for the key
Implementations§
Trait Implementations§
impl Eq for KeyEvent
impl StructuralPartialEq for KeyEvent
Auto Trait Implementations§
impl Freeze for KeyEvent
impl RefUnwindSafe for KeyEvent
impl Send for KeyEvent
impl Sync for KeyEvent
impl Unpin for KeyEvent
impl UnwindSafe for KeyEvent
Blanket Implementations§
§impl<T> Any for Twhere
T: 'static + ?Sized,
impl<T> Any for Twhere
T: 'static + ?Sized,
§impl<T> Borrow<T> for Twhere
T: ?Sized,
impl<T> Borrow<T> for Twhere
T: ?Sized,
§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
§unsafe fn clone_to_uninit(&self, dst: *mut u8)
unsafe fn clone_to_uninit(&self, dst: *mut u8)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)