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Here is a list of all documented functions with links to the class documentation for each member:
- b -
- BBuffer() : BBuffer< T, CAP >
- begin() : Queue< T >
- Bell() : Bell
- bellPending() : Bellringer
- bitmap() : GraphicsPrinter< COLORDEPTH, OFFSET_RED, OFFSET_GREEN, OFFSET_BLUE, BITS_RED, BITS_GREEN, BITS_BLUE >
- blend() : Framebuffer< COLORDEPTH, OFFSET_RED, OFFSET_GREEN, OFFSET_BLUE, BITS_RED, BITS_GREEN, BITS_BLUE >::PixelComponent< OFFSET, SIZE >
- block() : Scheduler
- block_if_possible() : Watch
- bucket_for_request() : Allocator::Buddy< MIN_ALLOC_LOG2, MAX_ALLOC_LOG2, BLOCK_SIZE, RESERVE >
- buffer() : AbstractGraphicsPrinter, Framebuffer< COLORDEPTH, OFFSET_RED, OFFSET_GREEN, OFFSET_BLUE, BITS_RED, BITS_GREEN, BITS_BLUE >, GraphicsPrinter< COLORDEPTH, OFFSET_RED, OFFSET_GREEN, OFFSET_BLUE, BITS_RED, BITS_GREEN, BITS_BLUE >