StuBS
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Class List
Here are the classes, structs, unions and interfaces with brief descriptions:
[detail level 123]
 NACPIAbstracts the ACPI standard that provides interfaces for hardware detection, device configuration, and energy management
 NAllocator
 NCoreImplements an abstraction for CPU internals
 NCPUIDQuery information about the processor
 NGDTAbstracts the GDT that, primarily, contains descriptors to memory segments
 NIOAPICAbstraction of the I/O APIC that is used for management of external interrupts
 NLAPICAbstracts the local APIC (which is integrated into every CPU core)
 NMultibootInterface for Multiboot
 CAbstractGraphicsPrinterAbstraction of basic graphics printing functions
 CApplicationTest application
 CAssassinHandling for the "killer"-IPI, that is a message indicating that a thread should be terminated
 CBBufferThe class BBuffer implements a bounded buffer, that is a circular buffer with a fixed capacity
 CBellSynchronization object allowing to sleep for given timespan
 CBellringerManages and activates time-triggered activities
 CConsoleOutWrite text on console (STDOUT)
 CContextStructure for saving the CPU context when switching coroutines
 CCopyStreamDuplicate all data passed by the stream operator to two output streams
 CCursorHelper structure for the hardware cursor
 CDispatcherThe dispatcher dispatches threads and puts the scheduler's decisions into action
 CFileOutWrite text into file
 CFontMonospaced fonts
 CFramebufferImplementation of primitive operations on a memory area used as framebuffer
 CGateClass of objects that are capable of handling interrupts
 CGIMPGIMP image
 CGraphicsDriver managing the video mode and synchronizing its buffer with the graphics printer
 CGraphicsPrinterActual implementation of basic graphics printing functions
 CGraphicsStreamOutput text (form different data type sources) on screen in graphic mode (similar to TextStream)
 CGuardedA handy interface to protect critical sections
 CGuardedBellGuarded interface to Bell objects used by user applications
 CGuardedGraphicsGuarded interface to Graphics used by user applications
 CGuardedKeyboardSyscall interface for keyboard
 CGuardedSchedulerGuarded interface to the Scheduler used by user applications
 CGuardedSemaphoreGuarded interface to Semaphore objects used by user applications
 CGuardedVFSGuarded interface to the VFS used by user applications
 CHarddiskSimpler ATA Treiber, der 28bit Adressierung und polling über IOPorts verwendet
 CIdleThreadThread that is executed when there is nothing to do for this core
 CInterruptContextPreserved interrupt context
 CIOPortAbstracts access to the I/O address space
 CKeyClass that abstracts a key, made up of the scan code and the modifier bits
 CKeyboardHandles keystrokes
 CKeyboardApplicationKeyboard Application
 CKeyDecoderDecoder for keyboard codes received from the PS2Controller
 Cmultiboot_infoMultiboot Information Structure according to Specification
 CNullStreamIgnore all data passed by the stream operator
 COutputStreamThe class OutputStream corresponds, essentially, to the class ostream from the C++ IO-Stream library
 CPanicDefault handler for (unconfigured) interrupt events
 CPerCoreHandy interface for core local variables
 CPNGPortable Network Graphics file format
 CPointCoordinate on the graphic screen
 CQueueTemplated Queue for arbitrary objects
 CRandom
 CSchedulerThe scheduler plans the threads' execution order and, from this, selects the next thread to be running
 CSemaphoreSemaphore used for synchronization of threads
 CSerialSerial interface
 CSerialStreamConsole (VT100 compatible) via Serial interface
 CSpinlockUsing Spinlocks, it is possible to serialize blocks of code that might otherwise run in parallel on multiple CPU cores, or be interleaved due to interrupts or scheduling
 CSpritePixel< GREYSCALE, false, BITS >Greyscale pixel without transparency
 CSpritePixel< GREYSCALE, true, BITS >Greyscale pixel with transparency
 CSpritePixel< RGB, false, BITS >Colored pixel without transparency
 CSpritePixel< RGB, true, BITS >Colored pixel with transparency
 CSpritePixelComponentSprite pixel component
 CStringbufferThe class Stringbuffer composes single characters into a longer text that can be processed on block
 CTextModeBasic operations in the VGA-compatible text mode
 CTextStreamOutput text (form different data type sources) on screen in text mode
 CTextWindowVirtual windows in text mode
 CThreadThe Thread is an object used by the scheduler
 CTicketlockUsing Ticketlocks, it is possible to serialize blocks of code that might otherwise run in parallel on multiple CPU cores, or be interleaved due to interrupts or scheduling
 CVbeModeInfoMode Information of the Vesa BIOS Extension
 CVFSVirtual File System - POSIX-ähnliche Dateisystem-Schnittstelle
 CWaitingroomList of threads waiting for an event
 CWakeUpInterrupt handling used for waking sleeping cores
 CWatchThe Watch device deals with timer interrupts